POST UPDATE: I updated the details in this post to reflect the new public announcements regarding Windows Phone 8 on 6/20. Microsoft just raised the bar in the tablet market. Unless you’ve been living under a rock for the past 24 hours, you know...
Tags / WPF, XNA, Windows 7, Android, Mobile Development, Microsoft Surface, Gaming, Touch Computing, Windows Phone, Microsoft, Infragistics, iPhone, Visual Basic, Silverlight, iPad, Windows Phone SDK, Nokia, Lumia 800, Samsung, Apple, Xbox LIVE, Apollo, Event, GameDev, Windows RT, Metro, iOS, HTML5, Visual Studio, Javascript, HP, Win32, Paul Thurrott, OEM, C++, MacBook, WinRT, Kindle Fire, ARM, Dell, Tablet, Java, Netbook, Perl, Blackberry, F#, Lenovo, Ultrabook, Microsoft .NET, Toshiba, Direct3D, Ruby, Python, WinJS, Windows 8, C#, Haskell
Earlier in March I attended the Game Developers Conference (GDC) for the first time in four years. That week, I had the pleasure of connecting with Jerry Nixon , Microsoft Developer Evangelist in Colorado, who interviewed me for Bytes by MSDN . Join us...
Tags / Product Management, XNA, NetAdvantage, Data Visualization, Mobile Development, Gaming, Windows Phone, Jobs, Infragistics, iPhone, Free Tools, Windows Phone SDK, Apple App Store, Conference, Event, GameDev, iOS, Dragonvale, GDC, Backflip Studios, Bytes by MSDN, Kosmic Warz, Jerry Nixon