• Representing User Experience

    How do we represent and communicate experiences?

    Such a seemingly simple question that hides a lot of complexity.

    Bill Buxton has a great exercise that he has people go through when he gives a talk about design. He tells each audience member to pull out…

  • Bill Buxton : Sketching versus Sketchiness, what’s the difference for UX design?

    A couple of weeks ago, Bill Buxton gave a nice talk at Princeton University, and a bunch of us from Infragistics attended. Bill is a great speaker and each talk he gives is different, based on where the talk is, usually covering just a little piece of…

  • Wireframing and Deadpool

    Wireframing and Deadpool

    You know wireframes. The white-gray-black series of doodles of your website, mobile app, rich app - that make the process proper, eliminate logical flaws and ultimately save project time.

    Cool. Except, sometimes they don’t. …