This a brilliant tool. Well done and event more praise for making it free!!!!
Thank you, great application.
This does cover all main UX design workflows and very useful.
Thanks for the product, I did however notice before installing it you need to install additional software, is that also free forever?
MJ, sorry about the delayed response. Yes, Silverlight will always be free, too.
This blog is the beginning of a series that will take you into the design rationale behind Indigo Studio
Indigo Studio, our interaction design tool , takes a new and unique approach to designing prototype screen
There are many tools available today for designers that claim in some way to be a "prototyping"
If you're much like this fella , you probably get sick of all the garbage that most professional
Why?? Seriously . Interaction prototyping is so much more effective. Honestly, it's a little baffling
What is responsive Web design (RWD)? You don't need me to tell you--there are hundreds if not thousands
As the product manager for Indigo Studio, I get to keep an eye on what people are talking about in terms
If you are a large bank or institution and have a lot of secrets it makes perfect sense. Always ask to be the head designer so you can see the big picture and not have to mess with paper. ;)
I think you're missing an important point.
RWD — or at least Fluid Layouts — enable me as a designer to make prototypes that scale to my clients and users' device screen width. This in itself is a pretty huge deal since it makes it possible for a lot more people to try my designs and focus on the UX instead of zooming in/out constantly to have my designs match their screen size.
I think I understand where you're coming from. But I guess my response would be 1) that if you're doing mobile first, then you don't have people having to zoom in and out to review your design, 2) that for the purpose of interaction prototyping, it is faster to quickly clone and relayout the prototype for the different device classes (which you can then send to your client, e.g., 'this one is for phone', 'this one for tablet', etc.), and 3) the focus ideally would be more on users and testing with users, so you would test the appropriate prototype with them.
Would you be able to provide the slides that you presented in the webinar? I want to put something together for my co-workers who were not able to attend.
Sure, I put them on slideshare: www.slideshare.net/.../intro-to-sketching-prototypes
Of course, those who weren't there could also watch the recording. :)
This last Wednesday, we hosted a webinar called Intro to Sketching Prototypes . We posted the recording
Although we had a date picker in an early alpha of Indigo, it had to be cut for V1 release. We do know
So you've been using Indigo Studio for a while now, and you're thinking, " Wouldn't
I doubt any of you may have used Indigo Studio as much as I have, but that can change. Here are my five
Earlier this week we quietly released a pretty significant release for Indigo-- the Beta of our HTML
So I noticed the outcome for the HTML5 export has improved since I've first tried it for animation, but on some of my more complex mockups the interactions aren't working (tap/click isn't registering). Is this difference something that you guys are updating on the back-end regularly or is there some other way to tell when I should try exporting again? Testing on mobile devices is a really big deal for us in our project right now, so HTML5 is a killer feature even if its still in this incomplete state.
We are constantly working on improving it. Can you email indigo at infragistics dot com and give us more details?
Just wanted to give folks an update. We are heads down on all the awesome goodies coming up here in Version
There are good constraints and bad constraints when it comes to design. A good constraint is one that
Indigo's storyboarding tool is optimized for banging out quick stories and illustrating those steps
You guys are freak'n geniuses.
Publishing Complete, indeed! :) What you see above is maybe a subtle change when it comes to the Indigo
I did it but can't see any improvement.
Any other tip?
As mentioned in the latest update for Indigo Studio, we are rapidly approaching the launch of Version
As one of the "faces" of Indigo Studio, I often get asked, "what makes Indigo different
Phew! You have no idea how glad I am to announce that Indigo Studio Version 2 has shipped! :) In this
Phew! You have no idea how glad I am to announce that Indigo Studio Version 2 has shipped! :) In this blog post, I'll give you an overview of what's new since V1.0. Version 1.x Updates Since we first launched back on 29...
What about Windows 8 Wireframing, and Windows 8 phone?
We currently have an idea submitted for Win 8 in uservoice. I encourage you to vote it up!
I was told the version 1 would still be available as a "Lite" version. Is that still true, and if so where can it be found?
Great but I still can't see updates (I am on v2 Update 1).
Please add Windows 8 UI packs as well
Love the HTML export option -- looking forward to using this to jump-start some web projects. .... i..e going well beyond the "prototyping" phase. Using indigo to perhaps get some/portion of a web site design started quicker, export to HTML and they build upon that foundation for next level of design. Good stuff - keep up the goodness!
Great Update guys!
Keep adding packs to target more audience :)
With this new update, when I share prototype on my local machine, the index.html file does not load the first page. It gets stuck.
Ok. Thanks for letting us know! Can you please contact support (indigo AT infragistics.com). They may need the log files to help diagnose the issue.
We are super excited to finally release reusable design elements! We call it Screenparts, which quite
Screenpart was always a critical piece of our prototyping vision for Indigo Studio. Ever since we decided
In version 3, we added the capability to create custom UI libraries using screenparts . If you haven't
Many of our users who build UI prototypes often ask us how different is Indigo Studio from Axure. Perhaps
This article is part 2 of two-part series. The purpose of this series is to compare and contrast Axure
Thanks for the great article about the challenges with using RWD for interaction prototyping. I think you've persuaded me that what I'm looking for in Indigo Studio isn't so much RWD support but multiple display contexts with a given screen. Currently in my mobile projects I have to provide at a minimum guidance for phone and tablet variations across both iOS and Android. These contexts often highly reuse the same UI and interaction states with some slight layout variation or different platform affordances. What would be optimal is to be able to define a given screen in one place, and simply have a toggle to choose what context I want to look at that given screen/state in, then just make the adjustments. The alternative to this is what you suggest above by using a top level state context selector. My problem with that though is that once you get into a screen with a couple layers of interaction you are making my life a pain to manage all those 'parallel' states downstream that are just a layout variations of a state in another context. Or you end up doing what I'm currently doing which is having 4 different Indigo Projects for managing the design for what is essentially the same app across 2 platforms and 4 (or more) display sizes.
My wish would be that you could make creating and managing these different display contexts in Indigo for a given screen and its associated states with as little rework as possible. I know that's a daunting ask, but I think there are ways it could be done, for example maybe having a context selector in the screen interactions overview that lets me easily control what states are applicable to different contexts and adding new states for contexts that need them. The end goal should be to limit the amount of rework necessary to deliver consistent prototypes for different display contexts of the same application screen and state.
Hope that helps!
Free Wireframing and Prototyping Tool - User Experience Guidance - Infragistics.com Blog
With an exciting 14.2 shipping in about a month, I wanted to give you a preview of what to expect, as
Thanks guys, looking forward to having our own custom icons. Then we'll start a full scale tryout. Cheers.
It has been a productive release season, and I hope you agree too! Since the release of version 3 in
Download Indigo Studio Prototyping Videos for Offline Viewing - User Experience Guidance - Infragistics.com Blog
This looks like a great update! Looking forward to trying out maps and video
Just recently started to commit to using Indigo as my go to prototyping tool. I noticed how unclear and low res the display was on my Mac w/Retina display. As a former Silverlight developer, I understand the limitation, but are there any plans to move Indigo away from SL? Microsoft declared it dead (no enhancements beyond v5) sometime ago in favor of HTML5. Indigo is a nice tool but how do you continue to innovation using a technology that's not keeping up with you? Would've been nice if Microsoft would have open sourced Silverlight.
Hi BruceT, we began development on Indigo well before Microsoft killed it. It was very promising back then. :) Even so, it has enabled us to ship a really great experience overall on Mac and Win, so it has done us well on that mark.
That said, we do realize the challenges, not only with retina but in general, on being on this tech and are evaluating what we are going to do about it. It's definitely no small thing to change tech, but it only gets more challenging as time goes on.
Thanks for the thoughts.
Thanks for the response! It has certainly been a while...I think we did a couple of code camps sometime ago in Alabama. Yes, I would certainly agree with you, Indigo is a very nice application and it has already become one of my favorite tools. I also understand VERY WELL :) the challenges you face with Silverlight. I really loved Silverlight (and still do). Keep up the great work and I look forward to all the wonderful things to come.
I tried to uncheck the "Open in low resolution" checkbox, but unfortunately it's greyed out (read-only).
How do you uncheck it?
Using remote unmoderated usability studies will improve and make the overall prototyping process much easier. I am excited to see what the early bird tester’s think.
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