McMansion Problems - Don’t Design for the Extras Darian O'Reilly / Mon, Oct 24, 2016 There is a blog that I love called McMansion Hell – you know those crazy monster houses built in bulk starting in the 1980’s? They are usually found in great clusters and sometimes on very small pieces...
The Stroop Effect and its Implications in UX Design Darian O'Reilly / Mon, Feb 8, 2016 What happens when your brain is trying to process conflicting streams of information? Let’s find out. Read this list of colors to yourself: Red Green Blue Purple Black Brown Yellow Red...
Sticky Navigation Pattern Solves Usability and Design Issues Marshal Datkowitz / Thu, Jun 13, 2013 Good website navigation is about good wayfinding. Wayfinding describes how we best orient ourselves by the use of signs and landmarks. So good navigation should clearly inform us as to where we are and...
User Experience Research & Motorcycle Racing Kevin Richardson, Ph.D. / Mon, Jan 28, 2013 I race motorcycles. I’m also a 20+ year veteran of user experience research. Believe it or not there are similarities. When I race, I have my knee on the ground as I lean the bike through the turns and...
Are You Design-Driven? Probably Not. Kevin Richardson, Ph.D. / Fri, Jan 18, 2013 The phrase “design-driven” seems to be used a lot these days. From design blogs to books on building corporate culture to marketing campaigns, everyone either thinks they are “design-driven” or need to...
More proof that UX matters Marshal Datkowitz / Thu, Jun 21, 2012 I found this article in the New York Times that highlights the detrimental effect of bad user interfaces on the user experience and as a consequence on the rating of Ford. Executive summary: • In...
Notes from Interaction12 Conference in Dublin, Ireland Tobias Komischke / Wed, Feb 29, 2012 Several folks from Infragistics attended this year’s Interaction Conference which this time took place in Dublin, Ireland between 2/1-2/4/2012. Here are my notes Opening remarks from the Mayor of...
The Impact of Screen Clutter on the User Experience Tobias Komischke / Mon, May 16, 2011 Most people would instinctively agree that cluttered screens – unorganized, overloaded and busy – are not desirable or a sign of great screen design. In the past couple of years, there have been a number...
Good design knows “why” – designing with rationale for traceability [Infragistics] Joel Eden / Tue, May 10, 2011 "The design is an expression of the purpose." - Charles Eames Decisions should be based on rationale, and you should be able to account for these decisions made during the design process. Think...