On Monday, 11/21/11, I'll give a talk about UX design considerations for Windows Phone 7. Designing for smart phones is not the same as designing for desktop or web applications. While many fundamental usability principles can be applied 1:1, there are…
Ethan Marcotte first used the term Responsive Web Design in his article in A List Apart in May of 2010. Marcotte explains that designing for every screen size and device is not practical, there are simply too many devices…
As you may have noticed, 'UX' is a hot topic these days so it's no surprise that most sessions in this year's Web 2.0 conference in New York City revolved around User Experience and applying its principles to designing for the new wave of mobile applications…
What are microinteractions? Microinteractions are the tiny details of a process that create the flow from beginning to completion. Dan Saffler defines Microinteractions as single moments within a use case. They are discreet touch points that support…
Having experienced the positive results during a big project several months ago, a blog on this topic is overdue. Although it wasn't the one I originally intended on exploring this month, thanks to a colleague who recently needed a quick and efficient…
The phrase “design-driven” seems to be used a lot these days. From design blogs to books on building corporate culture to marketing campaigns, everyone either thinks they are “design-driven” or need to be “design-driven.” I think it’s fantastic that the…
One project I’ve been working on lately has involved a remote usability testing session that accommodates all the challenging resources: multiple channels (live screen tracking + audio recording + a test guideline + few data input paper forms),…