I get a JavaScript error when attempting to use the IgniteUI template engine {{if}} statement in the code below. (I'm using this in an MVC model, when creating a GridModel GridColumn template.)
The first block of script fails with a JavaScript error. The second two blocks work without errors.
The only big difference I can see is that there are two {{if}} statements in the first block of code. If I comment either {{if}} statement out, the code works! But including both {{if}} statements generates an error.
Produces JavaScript error:{{if ${VG_GROUP} == 'True' }}<div class="d-flex align-items-center container" style="white-space: nowrap; font-size: 24pt;">{{else}}<div class="d-flex align-items-center container" style="white-space: nowrap; font-size: 12pt;">{{/if}} {{if ${VG_GROUP} == 'True' }} <img src="trigger-load-images-onerror" width="16" height="16" > {{/if}}</div>
This code works:{{if ${VG_GROUP} == 'True' }}<div class="d-flex align-items-center container" style="white-space: nowrap; font-size: 24pt;">{{else}}<div class="d-flex align-items-center container" style="white-space: nowrap; font-size: 12pt;">{{/if}}</div>
This code also works:<div class="d-flex align-items-center container" style="white-space: nowrap; font-size: 12pt;"> {{if ${VG_GROUP} == 'True' }} <img src="trigger-load-images-onerror" width="16" height="16" > {{/if}}</div>
It appears that the template engine in IgniteUI is giving you trouble when it comes to nested statements. The way the engine handles conditional logic in GridColumn templates could be the cause of this. If you can, try reworking your template or streamlining your reasoning to get rid of nested statements. retro bowl college
Start by carefully reading the error message. JavaScript errors can range from syntax errors to issues with undefined variables or functions. The message often includes a line number Fireboy and Watergirl Game or a specific function where the problem occurs.
It sounds like you're encountering an issue with nested statements in IgniteUI's template engine. This could be due to how the engine handles conditional logic within GridColumn templates. Try simplifying your logic or restructuring the template to avoid nesting statements if possible. As for the Slope Game , maybe it's like navigating through different paths: clear and smooth unless you hit a double
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