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Repaint performance problem when moving a floating pane outside the screen bounds
posted

Hi,

we use the UltraDockManager and noticed a performance problem when dragging a floating pane around.

The floating pane contains an UltraPanel with some UserControls. When the pane is moved inside the screen boundaries, everything works fine.

If the pane is moved outside the screen boundaries and you try to drag it back on the screen, there is a huge lag between the mouse movement and the pane movement. You can see the redrawing of all labels, textboxes ..

If the pane is not floating and resides inside the DockManager, there is no performance problem at all when the whole application is moved outside the screen bounds and back.

We crate the floating pane like this: (Note: It's PROGRESS Code)

goUltraDockManager:DockAreas[1]:Panes[goUltraDockManager:DockAreas[1]:SelectedTabIndex]:Float(yes, new System.Drawing.Point(100, 100)).

In the MouseMove Event we set the FloatingLocation of the pane.

When the redrawing is completely disabled (WM_SETREDRAW) then the performance is as good as with a non floating pane.

But unfortunately you don't see anything inside the pane while dragging. ;-)

Any ideas or suggestions on how we could get rid of this performance problem?

Any help is appreciated.

Regards

Jörg