Optional actualOptional actualGets or sets the resolved scaling value used to affect the pixel density of the control while it is animating. A higher scaling ratio will produce crisper visuals at the expense of memory. Lower values will cause the control to appear blurry.
Optional actualOptional breadcrumbGets or sets the root title to use for breadcrumbs.
Optional childrenOptional customGets or sets the path to use to get the custom value of the items.
Optional darkGets or sets the dark text color to use for the nodes.
Optional dataGets or sets the (possibly hierarchical) data to assign to the TreeMap.
Optional fillGets or sets brushes to use for the fill scale.
Optional fillGets or sets the logarithm base to use if the fill scale is logarithmic.
Optional fillGets or sets the maximum value to use for the fill scale.
Optional fillGets or sets the minimum value to use for the fill scale.
Optional fillGets or sets mode to use for the fill scale.
Optional focusGets or sets the item to drill to in the treemap.
Optional headerGets or sets the background to use for the header.
Optional headerGets or sets the dark text color to use for the header.
Optional headerGets or sets the font to use for header nodes
Optional headerGets or sets the height to use for the header.
Optional headerGets or sets the background to use for the header when it is hovered.
Optional headerGets or sets the dark text color to use for the header when hovered.
Optional headerGets or sets the text color to use for the header.
Optional headerGets or sets the bottom margin to use for the header.
Optional headerGets or sets the left margin to use for the header.
Optional headerGets or sets the right margin to use for the header.
Optional headerGets or sets the top margin to use for the header.
Optional headerGets or sets the text color to use for the header.
Optional headerGets or sets the font to use for header nodes
Optional heightOptional highlightedGets or sets the data to highlight.
Optional highlightedGets or sets the highlighted value mapping property.
Optional highlightedGets or sets the opacity applied to the node underneath the highlighted value.
Optional highlightedGets or sets the display mode for highlighted values.
Optional highlightingGets or sets the opacity to use for nodes that are not highlighted when HighlightingMode is set to FadeOthers.
Optional highlightingGets or sets the highlighting mode to use.
Optional highlightingGets or sets the number of milliseconds over which the highlighting effect will render.
Optional idGets or sets the path to use to get the id of the items.
Optional interactionGets or sets the scaling value used to affect the pixel density of the control while it is animating. A higher scaling ratio will produce crisper visuals at the expense of memory. Lower values will cause the control to appear blurry.
Optional isGets or sets whether the fill scale is logarithmic.
Optional labelGets or sets the bottom margin to use for the labels.
Optional labelGets or sets the horizontal alignment to use for the node labels.
Optional labelGets or sets the horizontal fit mode to use for the node labels.
Optional labelGets or sets the left margin to use for the labels.
Optional labelGets or sets the path to use to get the Label of the items.
Optional labelGets or sets the right margin to use for the labels.
Optional labelGets or sets the top margin to use for the labels.
Optional labelGets or sets the vertical alignment to use for the node labels.
Optional labelGets or sets the vertical fit mode to use for the node labels.
Optional layoutGets or sets the orientation to use for the stripped and slice and dice layout types.
Optional layoutGets or sets the type of layout to use for the nodes.
Optional minimumGets or sets the minimum size (width or height) to display a node.
Optional nodeGets or sets the opacity to use for the nodes.
Optional nodeFired when the pointer enters a node.
Optional nodeFired when the pointer leaved a node.
Optional nodeFired with the pointer is moving over a node.
Optional nodeFired when the pointer is pressed on a node.
Optional nodeFired when the pointer is released on a node.
Optional nodeFired before a node is rendered for last minute style changes.
Optional nodeFired when a node is being styled. Provides an opportunity to customize node styling.
Optional outlineGets or sets the outline to use for the nodes.
Optional overlayGets or sets the background to use for the overlay header.
Optional overlayGets or sets the background to use for the overlay header when it is hovered.
Optional overlayGets or sets the bottom margin to use for the overlay header.
Optional overlayGets or sets the left margin to use for the overlay header.
Optional overlayGets or sets the right margin to use for the overlay header.
Optional overlayGets or sets the top margin to use for the overlay header.
Optional parentGets or sets the path to use to get the Parent of the items.
Optional parentGets or sets the bottom margin to use for the parent nodes.
Optional parentGets or sets the bottom padding to use for the parent nodes.
Optional parentGets or sets the left margin to use for the parent nodes.
Optional parentGets or sets the left padding to use for the parent nodes.
Optional parentGets or sets the right margin to use for the parent nodes.
Optional parentGets or sets the right padding to use for the parent nodes.
Optional parentGets or sets the top margin to use for the parent nodes.
Optional parentGets or sets the top padding to use for the parent nodes.
Optional pixelGets or sets the scaling value used to affect the pixel density of the control. A higher scaling ratio will produce crisper visuals at the expense of memory. Lower values will cause the control to appear blurry.
Optional rootGets or sets the root title to use for breadcrumbs.
Optional strokeGets or sets the stroke thickness to use for the node outline.
Optional textGets or sets the text color to use for the nodes.
Optional textGets or sets the font to use for content nodes
Optional transitionGets or sets the number of milliseconds over which changes to the gauge should be animated.
Optional valueGets or sets path to use to get the values from the items.
Optional width
Gets the actual highlighting mode used.