Represents a non-visual child of StackedSeriesBase.

IgxStackedFragmentSeriesComponent

new IgxStackedFragmentSeriesComponent(): IgxStackedFragmentSeriesComponent

Returns IgxStackedFragmentSeriesComponent

ngAcceptInputType_actualAreaFillOpacity

Section titled "ngAcceptInputType_actualAreaFillOpacity"
ngAcceptInputType_actualAreaFillOpacity: string | number

ngAcceptInputType_actualHighlightedValuesDisplayMode

Section titled "ngAcceptInputType_actualHighlightedValuesDisplayMode"
ngAcceptInputType_actualHighlightedValuesDisplayMode: any

ngAcceptInputType_actualHighlightingFadeOpacity

Section titled "ngAcceptInputType_actualHighlightingFadeOpacity"
ngAcceptInputType_actualHighlightingFadeOpacity: string | number

ngAcceptInputType_actualIsDropShadowEnabled

Section titled "ngAcceptInputType_actualIsDropShadowEnabled"
ngAcceptInputType_actualIsDropShadowEnabled: string | boolean

ngAcceptInputType_actualIsSplineShapePartOfRange

Section titled "ngAcceptInputType_actualIsSplineShapePartOfRange"
ngAcceptInputType_actualIsSplineShapePartOfRange: string | boolean

ngAcceptInputType_actualIsTransitionInEnabled

Section titled "ngAcceptInputType_actualIsTransitionInEnabled"
ngAcceptInputType_actualIsTransitionInEnabled: string | boolean

ngAcceptInputType_actualLegendItemBadgeMode

Section titled "ngAcceptInputType_actualLegendItemBadgeMode"
ngAcceptInputType_actualLegendItemBadgeMode: any

ngAcceptInputType_actualLegendItemBadgeShape

Section titled "ngAcceptInputType_actualLegendItemBadgeShape"
ngAcceptInputType_actualLegendItemBadgeShape: any

ngAcceptInputType_actualLegendItemVisibility

Section titled "ngAcceptInputType_actualLegendItemVisibility"
ngAcceptInputType_actualLegendItemVisibility: any
ngAcceptInputType_actualLineCap: any

ngAcceptInputType_actualMarkerFillMode

Section titled "ngAcceptInputType_actualMarkerFillMode"
ngAcceptInputType_actualMarkerFillMode: string | MarkerFillMode

ngAcceptInputType_actualMarkerFillOpacity

Section titled "ngAcceptInputType_actualMarkerFillOpacity"
ngAcceptInputType_actualMarkerFillOpacity: string | number

ngAcceptInputType_actualMarkerOutlineMode

Section titled "ngAcceptInputType_actualMarkerOutlineMode"
ngAcceptInputType_actualMarkerOutlineMode: string | MarkerOutlineMode

ngAcceptInputType_actualMarkerThickness

Section titled "ngAcceptInputType_actualMarkerThickness"
ngAcceptInputType_actualMarkerThickness: string | number
ngAcceptInputType_actualMarkerType: string | MarkerType
ngAcceptInputType_actualOpacity: string | number

ngAcceptInputType_actualOutlineMode

Section titled "ngAcceptInputType_actualOutlineMode"
ngAcceptInputType_actualOutlineMode: string | SeriesOutlineMode
ngAcceptInputType_actualRadiusX: string | number
ngAcceptInputType_actualRadiusY: string | number
ngAcceptInputType_actualShadowBlur: string | number

ngAcceptInputType_actualShadowOffsetX

Section titled "ngAcceptInputType_actualShadowOffsetX"
ngAcceptInputType_actualShadowOffsetX: string | number

ngAcceptInputType_actualShadowOffsetY

Section titled "ngAcceptInputType_actualShadowOffsetY"
ngAcceptInputType_actualShadowOffsetY: string | number
ngAcceptInputType_actualThickness: string | number

ngAcceptInputType_actualTransitionDuration

Section titled "ngAcceptInputType_actualTransitionDuration"
ngAcceptInputType_actualTransitionDuration: string | number

ngAcceptInputType_actualTransitionInDuration

Section titled "ngAcceptInputType_actualTransitionInDuration"
ngAcceptInputType_actualTransitionInDuration: string | number

ngAcceptInputType_actualTransitionInMode

Section titled "ngAcceptInputType_actualTransitionInMode"
ngAcceptInputType_actualTransitionInMode: string | CategoryTransitionInMode

ngAcceptInputType_actualTransitionInSpeedType

Section titled "ngAcceptInputType_actualTransitionInSpeedType"
ngAcceptInputType_actualTransitionInSpeedType: string | TransitionInSpeedType

ngAcceptInputType_actualUseSingleShadow

Section titled "ngAcceptInputType_actualUseSingleShadow"
ngAcceptInputType_actualUseSingleShadow: string | boolean
ngAcceptInputType_actualVisibility: any
ngAcceptInputType_areaFillOpacity: string | number
ngAcceptInputType_dashArray: string | number[]

ngAcceptInputType_highlightingFadeOpacity

Section titled "ngAcceptInputType_highlightingFadeOpacity"
ngAcceptInputType_highlightingFadeOpacity: string | number

ngAcceptInputType_isCustomCategoryMarkerStyleAllowed

Section titled "ngAcceptInputType_isCustomCategoryMarkerStyleAllowed"
ngAcceptInputType_isCustomCategoryMarkerStyleAllowed: string | boolean

ngAcceptInputType_isCustomCategoryStyleAllowed

Section titled "ngAcceptInputType_isCustomCategoryStyleAllowed"
ngAcceptInputType_isCustomCategoryStyleAllowed: string | boolean

ngAcceptInputType_isDropShadowEnabled

Section titled "ngAcceptInputType_isDropShadowEnabled"
ngAcceptInputType_isDropShadowEnabled: string | boolean

ngAcceptInputType_isSplineShapePartOfRange

Section titled "ngAcceptInputType_isSplineShapePartOfRange"
ngAcceptInputType_isSplineShapePartOfRange: string | boolean

ngAcceptInputType_isTransitionInEnabled

Section titled "ngAcceptInputType_isTransitionInEnabled"
ngAcceptInputType_isTransitionInEnabled: string | boolean

ngAcceptInputType_legendItemBadgeMode

Section titled "ngAcceptInputType_legendItemBadgeMode"
ngAcceptInputType_legendItemBadgeMode: any

ngAcceptInputType_legendItemBadgeShape

Section titled "ngAcceptInputType_legendItemBadgeShape"
ngAcceptInputType_legendItemBadgeShape: any

ngAcceptInputType_legendItemVisibility

Section titled "ngAcceptInputType_legendItemVisibility"
ngAcceptInputType_legendItemVisibility: any
ngAcceptInputType_lineCap: any
ngAcceptInputType_markerFillMode: string | MarkerFillMode

ngAcceptInputType_markerFillOpacity

Section titled "ngAcceptInputType_markerFillOpacity"
ngAcceptInputType_markerFillOpacity: string | number

ngAcceptInputType_markerOutlineMode

Section titled "ngAcceptInputType_markerOutlineMode"
ngAcceptInputType_markerOutlineMode: string | MarkerOutlineMode
ngAcceptInputType_markerThickness: string | number
ngAcceptInputType_markerType: string | MarkerType
ngAcceptInputType_opacity: string | number
ngAcceptInputType_outlineMode: string | SeriesOutlineMode
ngAcceptInputType_radiusX: string | number
ngAcceptInputType_radiusY: string | number
ngAcceptInputType_shadowBlur: string | number
ngAcceptInputType_shadowOffsetX: string | number
ngAcceptInputType_shadowOffsetY: string | number
ngAcceptInputType_thickness: string | number

ngAcceptInputType_transitionDuration

Section titled "ngAcceptInputType_transitionDuration"
ngAcceptInputType_transitionDuration: string | number

ngAcceptInputType_transitionInDuration

Section titled "ngAcceptInputType_transitionInDuration"
ngAcceptInputType_transitionInDuration: string | number
ngAcceptInputType_transitionInMode: string | CategoryTransitionInMode

ngAcceptInputType_transitionInSpeedType

Section titled "ngAcceptInputType_transitionInSpeedType"
ngAcceptInputType_transitionInSpeedType: string | TransitionInSpeedType
ngAcceptInputType_useSingleShadow: string | boolean
ngAcceptInputType_visibility: any
ɵcmp: ɵɵComponentDeclaration<IgxStackedFragmentSeriesComponent, "igx-stacked-fragment-series", never, object, object, never, never, true, never>
ɵfac: ɵɵFactoryDeclaration<IgxStackedFragmentSeriesComponent, never>

Gets the series ActualAreaFillOpacity. This property only applies for area-like series.

get actualAreaFillOpacity(): number

Returns number

set actualAreaFillOpacity(v: number): void

Parameters

  • v: number

Returns void

Gets the actual brush used by the series.

get actualBrush(): string

Returns string

set actualBrush(v: string): void

Parameters

  • v: string

Returns void

Gets the label displayed before series value in the Data Legend.

get actualDataLegendGroup(): string

Returns string

set actualDataLegendGroup(v: string): void

Parameters

  • v: string

Returns void

actualHighlightedValuesDataLegendGroup

Section titled "actualHighlightedValuesDataLegendGroup"

Gets the label displayed before series value in the Data Legend.

get actualHighlightedValuesDataLegendGroup(): string

Returns string

set actualHighlightedValuesDataLegendGroup(v: string): void

Parameters

  • v: string

Returns void

Gets the actual mode for displaying highlighted values.

get actualHighlightedValuesDisplayMode(): SeriesHighlightedValuesDisplayMode

Returns SeriesHighlightedValuesDisplayMode

set actualHighlightedValuesDisplayMode(v: SeriesHighlightedValuesDisplayMode): void

Parameters

  • v: SeriesHighlightedValuesDisplayMode

Returns void

Gets the actual target opacity to fade to for fade style highlighting.

get actualHighlightingFadeOpacity(): number

Returns number

set actualHighlightingFadeOpacity(v: number): void

Parameters

  • v: number

Returns void

Gets whether drop shadow is actually enabled for this series.

get actualIsDropShadowEnabled(): boolean

Returns boolean

set actualIsDropShadowEnabled(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets whether the spline part is considered to be part of the range

get actualIsSplineShapePartOfRange(): boolean

Returns boolean

set actualIsSplineShapePartOfRange(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets the the resolved value of whether transition in is enabled.

get actualIsTransitionInEnabled(): boolean

Returns boolean

set actualIsTransitionInEnabled(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets the actual LegendItemBadgeMode of the series.

get actualLegendItemBadgeMode(): LegendItemBadgeMode

Returns LegendItemBadgeMode

set actualLegendItemBadgeMode(v: LegendItemBadgeMode): void

Parameters

  • v: LegendItemBadgeMode

Returns void

Gets the actual LegendItemBadgeShape of the series.

get actualLegendItemBadgeShape(): LegendItemBadgeShape

Returns LegendItemBadgeShape

set actualLegendItemBadgeShape(v: LegendItemBadgeShape): void

Parameters

  • v: LegendItemBadgeShape

Returns void

Gets the actual legend item badge template used by the series.

get actualLegendItemBadgeTemplate(): IgDataTemplate

Returns IgDataTemplate

set actualLegendItemBadgeTemplate(v: IgDataTemplate): void

Parameters

  • v: IgDataTemplate

Returns void

Gets the actual legend item template used by the series.

get actualLegendItemTemplate(): IgDataTemplate

Returns IgDataTemplate

set actualLegendItemTemplate(v: IgDataTemplate): void

Parameters

  • v: IgDataTemplate

Returns void

Gets the actual visibility of the legend items in the series.

get actualLegendItemVisibility(): Visibility

Returns Visibility

set actualLegendItemVisibility(v: Visibility): void

Parameters

  • v: Visibility

Returns void

Gets the actual end cap used by the series.

get actualLineCap(): PenLineCap

Returns PenLineCap

set actualLineCap(v: PenLineCap): void

Parameters

  • v: PenLineCap

Returns void

Gets the actual marker brush of the series.

get actualMarkerBrush(): string

Returns string

set actualMarkerBrush(v: string): void

Parameters

  • v: string

Returns void

Gets whether the marker fill is based on the marker outline of the series rather than the marker brushes collection.

get actualMarkerFillMode(): MarkerFillMode

Returns MarkerFillMode

set actualMarkerFillMode(v: MarkerFillMode): void

Parameters

Returns void

Gets the actual opacity to use for hte marker fills.

get actualMarkerFillOpacity(): number

Returns number

set actualMarkerFillOpacity(v: number): void

Parameters

  • v: number

Returns void

Gets the actual marker outline of the series.

get actualMarkerOutline(): string

Returns string

set actualMarkerOutline(v: string): void

Parameters

  • v: string

Returns void

Gets whether the marker outline is based on the marker brush of the series rather than the marker outlines collection.

get actualMarkerOutlineMode(): MarkerOutlineMode

Returns MarkerOutlineMode

set actualMarkerOutlineMode(v: MarkerOutlineMode): void

Parameters

Returns void

Gets the actual marker template used by the series.

get actualMarkerTemplate(): IgDataTemplate

Returns IgDataTemplate

set actualMarkerTemplate(v: IgDataTemplate): void

Parameters

  • v: IgDataTemplate

Returns void

Gets actual marker thickness of this stacked fragment.

get actualMarkerThickness(): number

Returns number

set actualMarkerThickness(v: number): void

Parameters

  • v: number

Returns void

Gets the actual marker type set used in the series.

get actualMarkerType(): MarkerType

Returns MarkerType

set actualMarkerType(v: MarkerType): void

Parameters

Returns void

Gets the series opacity.

get actualOpacity(): number

Returns number

set actualOpacity(v: number): void

Parameters

  • v: number

Returns void

Gets the series outline.

get actualOutline(): string

Returns string

set actualOutline(v: string): void

Parameters

  • v: string

Returns void

Gets the actual outline mode to use for the fragment.

get actualOutlineMode(): SeriesOutlineMode

Returns SeriesOutlineMode

set actualOutlineMode(v: SeriesOutlineMode): void

Parameters

Returns void

Gets the actual corner radius of the series

get actualRadiusX(): number

Returns number

set actualRadiusX(v: number): void

Parameters

  • v: number

Returns void

Gets the actual corner radius of the series

get actualRadiusY(): number

Returns number

set actualRadiusY(v: number): void

Parameters

  • v: number

Returns void

Gets the actual shadow blur used by the series.

get actualShadowBlur(): number

Returns number

set actualShadowBlur(v: number): void

Parameters

  • v: number

Returns void

Gets actual the drop shadow color used by the series.

get actualShadowColor(): string

Returns string

set actualShadowColor(v: string): void

Parameters

  • v: string

Returns void

Gets the actual drop shadow x-offset applied to the series.

get actualShadowOffsetX(): number

Returns number

set actualShadowOffsetX(v: number): void

Parameters

  • v: number

Returns void

Gets the actual drop shadow y-offset applied to the series.

get actualShadowOffsetY(): number

Returns number

set actualShadowOffsetY(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the thickness of this stacked fragment.

get actualThickness(): number

Returns number

set actualThickness(v: number): void

Parameters

  • v: number

Returns void

Gets the series transition duration.

get actualTransitionDuration(): number

Returns number

set actualTransitionDuration(v: number): void

Parameters

  • v: number

Returns void

Gets the series transition easing function.

get actualTransitionEasingFunction(): object

Returns object

set actualTransitionEasingFunction(v: object): void

Parameters

  • v: object

Returns void

Gets the resolved transition in duration

get actualTransitionInDuration(): number

Returns number

set actualTransitionInDuration(v: number): void

Parameters

  • v: number

Returns void

Gets the series transition easing function.

get actualTransitionInEasingFunction(): object

Returns object

set actualTransitionInEasingFunction(v: object): void

Parameters

  • v: object

Returns void

Gets the series transition easing function.

get actualTransitionInMode(): CategoryTransitionInMode

Returns CategoryTransitionInMode

set actualTransitionInMode(v: CategoryTransitionInMode): void

Parameters

Returns void

Gets the series transition easing function.

get actualTransitionInSpeedType(): TransitionInSpeedType

Returns TransitionInSpeedType

set actualTransitionInSpeedType(v: TransitionInSpeedType): void

Parameters

Returns void

Gets whether drop shadow is actually applied to the whole StackedFragmentSeries visual or to each of the individual shapes forming the StackedFragmentSeries.

get actualUseSingleShadow(): boolean

Returns boolean

set actualUseSingleShadow(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets the label displayed before series value in the Data Legend.

get actualValueMemberAsLegendLabel(): string

Returns string

set actualValueMemberAsLegendLabel(v: string): void

Parameters

  • v: string

Returns void

Gets the unit displayed after series value in the Data Legend.

get actualValueMemberAsLegendUnit(): string

Returns string

set actualValueMemberAsLegendUnit(v: string): void

Parameters

  • v: string

Returns void

Gets the actual visibility of the stacked fragment.

get actualVisibility(): Visibility

Returns Visibility

set actualVisibility(v: Visibility): void

Parameters

  • v: Visibility

Returns void

Gets or sets the AreaFillOpacity of the stacked fragment. This property only applies for area-like series.

get areaFillOpacity(): number

Returns number

set areaFillOpacity(v: number): void

Parameters

  • v: number

Returns void

Event raised when Assigning Category Marker Style

get assigningCategoryMarkerStyle(): EventEmitter<object>

Returns EventEmitter<object>

Event raised when Assigning Category Style

get assigningCategoryStyle(): EventEmitter<object>

Returns EventEmitter<object>

Gets or sets the brush of the stacked fragment.

get brush(): string

Returns string

set brush(v: string): void

Parameters

  • v: string

Returns void

Gets or sets a collection of Double values that indicate the pattern of dashes and gaps that is used to outline the current series object.

get dashArray(): number[]

Returns number[]

set dashArray(v: number[]): void

Parameters

  • v: number[]

Returns void

Gets or sets a name used for grouping multiple fragment series in the Data Legend If not set, series will be grouped by series family, e.g. "Stacked Series"

get dataLegendGroup(): string

Returns string

set dataLegendGroup(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the ItemsSource property for the current series object. Normally you will want to provide data to the parent series instead. But if you have data as individual columns, it can be assigned here. The data must be aligned and have the same number of items for each fragment.

get dataSource(): any[]

Returns any[]

set dataSource(v: any[]): void

Parameters

  • v: any[]

Returns void

Gets or sets the HighlightedItemsSource property for the current series object.

get highlightedDataSource(): any[]

Returns any[]

set highlightedDataSource(v: any[]): void

Parameters

  • v: any[]

Returns void

Gets or sets a name used for grouping highlighted series in the Data Legend If not set, series will default to main series' HighlightedValuesDataLegendGroup, e.g. "Stacked Highlight"

get highlightedValuesDataLegendGroup(): string

Returns string

set highlightedValuesDataLegendGroup(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the target opacity to fade to for fade style highlighting.

get highlightingFadeOpacity(): number

Returns number

set highlightingFadeOpacity(v: number): void

Parameters

  • v: number

Returns void

Gets or sets whether this category series should allow custom style overrides of its individual marker visuals.

get isCustomCategoryMarkerStyleAllowed(): boolean

Returns boolean

set isCustomCategoryMarkerStyleAllowed(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets or sets whether this category series should allow custom style overrides of its individual visuals.

get isCustomCategoryStyleAllowed(): boolean

Returns boolean

set isCustomCategoryStyleAllowed(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets or sets whether drop shadow should be enabled for this series.

get isDropShadowEnabled(): boolean

Returns boolean

set isDropShadowEnabled(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets or sets whether to include the spline shape in the axis range requested of the axis.

get isSplineShapePartOfRange(): boolean

Returns boolean

set isSplineShapePartOfRange(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets or sets whether the series should transition into the plot area when a new data source is assigned. Note: Transitions are not currently supported for stacked series.

get isTransitionInEnabled(): boolean

Returns boolean

set isTransitionInEnabled(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets or sets the mode of legend badge representing the current series in a legend. This property will be ignored when the LegendItemTemplate or LegendItemBadgeTemplate property is set on the series

get legendItemBadgeMode(): LegendItemBadgeMode

Returns LegendItemBadgeMode

set legendItemBadgeMode(v: LegendItemBadgeMode): void

Parameters

  • v: LegendItemBadgeMode

Returns void

Gets or sets the type of legend badge representing the current series in a legend. This property will be ignored when the LegendItemTemplate or LegendItemBadgeTemplate property is set on the series

get legendItemBadgeShape(): LegendItemBadgeShape

Returns LegendItemBadgeShape

set legendItemBadgeShape(v: LegendItemBadgeShape): void

Parameters

  • v: LegendItemBadgeShape

Returns void

Gets or sets the LegendItemBadgeTemplate property. The legend item badge is created according to the LegendItemBadgeTemplate on-demand by the series object itself.

get legendItemBadgeTemplate(): IgDataTemplate

Returns IgDataTemplate

set legendItemBadgeTemplate(v: IgDataTemplate): void

Parameters

  • v: IgDataTemplate

Returns void

Gets or sets the LegendItemTemplate property. The legend item control content is created according to the LegendItemTemplate on-demand by the series object itself.

get legendItemTemplate(): IgDataTemplate

Returns IgDataTemplate

set legendItemTemplate(v: IgDataTemplate): void

Parameters

  • v: IgDataTemplate

Returns void

Gets or sets the legend item visibility for the current series object.

get legendItemVisibility(): Visibility

Returns Visibility

set legendItemVisibility(v: Visibility): void

Parameters

  • v: Visibility

Returns void

The style of the end points of any lines or polylines representing this series. Not every series type has a line at which it would be appropriate to display an end cap, so this property does not affect every series type. LineSeries, for example, is affected by EndCap, but ColumnSeries is not.

get lineCap(): PenLineCap

Returns PenLineCap

set lineCap(v: PenLineCap): void

Parameters

  • v: PenLineCap

Returns void

Gets or sets the brush that specifies how the current series object's marker interiors are painted.

get markerBrush(): string

Returns string

set markerBrush(v: string): void

Parameters

  • v: string

Returns void

Gets or sets whether the marker fill is based on the marker outline of the series rather than the marker brushes collection.

get markerFillMode(): MarkerFillMode

Returns MarkerFillMode

set markerFillMode(v: MarkerFillMode): void

Parameters

Returns void

Gets or sets the opacity to use for the marker fills.

get markerFillOpacity(): number

Returns number

set markerFillOpacity(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the brush that specifies how the current series object's marker outlines are painted.

get markerOutline(): string

Returns string

set markerOutline(v: string): void

Parameters

  • v: string

Returns void

Gets or sets whether the marker outline is based on the marker brush of the series rather than the marker outlines collection.

get markerOutlineMode(): MarkerOutlineMode

Returns MarkerOutlineMode

set markerOutlineMode(v: MarkerOutlineMode): void

Parameters

Returns void

Gets or sets the MarkerTemplate for the current series object.

get markerTemplate(): IgDataTemplate

Returns IgDataTemplate

set markerTemplate(v: IgDataTemplate): void

Parameters

  • v: IgDataTemplate

Returns void

Gets or sets the width of the current series object's marker thickness.

get markerThickness(): number

Returns number

set markerThickness(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the marker type for the current series object. If the MarkerTemplate property is set, the setting of the MarkerType property will be ignored.

get markerType(): MarkerType

Returns MarkerType

set markerType(v: MarkerType): void

Parameters

Returns void

Gets or sets the Name of the stacked fragment.

get name(): string

Returns string

set name(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the Opacity of the stacked fragment.

get opacity(): number

Returns number

set opacity(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the brush to use for the outline of the series. Some series types, such as LineSeries, do not display outlines. Therefore, this property does not affect some charts.

get outline(): string

Returns string

set outline(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the outline mode to use for the fragment.

get outlineMode(): SeriesOutlineMode

Returns SeriesOutlineMode

set outlineMode(v: SeriesOutlineMode): void

Parameters

Returns void

Gets the resolved brush used between the local series and the parent series.

get parentOrLocalBrush(): string

Returns string

set parentOrLocalBrush(v: string): void

Parameters

  • v: string

Returns void

Event raised when a property (including "effective" and non-dependency property) value changes.

get propertyUpdated(): EventEmitter<object>

Returns EventEmitter<object>

Gets or sets the x-radius of the ellipse that is used to round the corners of the column. This only applies to Bar and Column series.

get radiusX(): number

Returns number

set radiusX(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the y-radius of the ellipse that is used to round the corners of the column. This only applies to Bar and Column series.

get radiusY(): number

Returns number

set radiusY(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the shadow blur. This property is ignored when StackedFragmentSeries.UseSingleShadow is set to true.

get shadowBlur(): number

Returns number

set shadowBlur(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the drop shadow color.

get shadowColor(): string

Returns string

set shadowColor(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the drop shadow x-offset.

get shadowOffsetX(): number

Returns number

set shadowOffsetX(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the drop shadow y-offset.

get shadowOffsetY(): number

Returns number

set shadowOffsetY(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the width of the current series object's line thickness.

get thickness(): number

Returns number

set thickness(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the Title property. The legend item control is created according to the Title on-demand by the series object itself.

get title(): any

Returns any

set title(v: any): void

Parameters

  • v: any

Returns void

Gets or sets the duration of the current series's morph.

get transitionDuration(): number

Returns number

set transitionDuration(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the EasingFunction used to morph the current series.

get transitionEasingFunction(): object

Returns object

set transitionEasingFunction(v: object): void

Parameters

  • v: object

Returns void

Gets or sets the duration of the current series's transition in morph.

get transitionInDuration(): number

Returns number

set transitionInDuration(v: number): void

Parameters

  • v: number

Returns void

Gets or sets the EasingFunction used to morph the current series during the initial transition.

get transitionInEasingFunction(): object

Returns object

set transitionInEasingFunction(v: object): void

Parameters

  • v: object

Returns void

Gets or sets the method by which to animate the data into the chart when the chart data source is swapped. Note: Transitions are not currently supported for stacked series.

get transitionInMode(): CategoryTransitionInMode

Returns CategoryTransitionInMode

set transitionInMode(v: CategoryTransitionInMode): void

Parameters

Returns void

Gets or sets the duration of the current series's transition in morph.

get transitionInSpeedType(): TransitionInSpeedType

Returns TransitionInSpeedType

set transitionInSpeedType(v: TransitionInSpeedType): void

Parameters

Returns void

Gets or sets whether drop shadow is applied to the whole StackedFragmentSeries visual or to each of the individual shapes forming the StackedFragmentSeries. When this property is set to true, no StackedFragmentSeries.ShadowBlur is applied.

get useSingleShadow(): boolean

Returns boolean

set useSingleShadow(v: boolean): void

Parameters

  • v: boolean

Returns void

Gets or sets the label displayed before series value in the Data Legend.

get valueMemberAsLegendLabel(): string

Returns string

set valueMemberAsLegendLabel(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the unit displayed after series value in the Data Legend.

get valueMemberAsLegendUnit(): string

Returns string

set valueMemberAsLegendUnit(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the value mapping property for the current series object.

get valueMemberPath(): string

Returns string

set valueMemberPath(v: string): void

Parameters

  • v: string

Returns void

Gets or sets the Visibility of the stacked fragment.

get visibility(): Visibility

Returns Visibility

set visibility(v: Visibility): void

Parameters

  • v: Visibility

Returns void

findByName(name: string): any

Parameters

  • name: string

Returns any

Converts a point from world coordinates to coordinates within the viewport of the series.

fromWorldPosition(world: IgPoint): IgPoint

Parameters

  • world: IgPoint
    • The world position from which to convert.

Returns IgPoint

Gets the effective viewport, adjusted to account for margins and other factors.

getEffectiveViewport(): IgRect

Returns IgRect

Gets the item that is the best match for the specified world coordinates.

getItem(world: IgPoint): any

Parameters

  • world: IgPoint
    • The world coordinates to use.

Returns any

Gets the item index associated with the specified world position

getItemIndex(world: IgPoint): number

Parameters

  • world: IgPoint

Returns number

For a category plotted series, returns the current width of the items within the categories. This only returns a value if the items have some form of width (e.g. columns, bars, etc.) otherwise 0 is returned.

getItemSpan(): number

Returns number

getNextOrExactIndex(world: IgPoint, skipUnknowns: boolean): number

Parameters

  • world: IgPoint
  • skipUnknowns: boolean

Returns number

getPreviousOrExactIndex(world: IgPoint, skipUnknowns: boolean): number

Parameters

  • world: IgPoint
  • skipUnknowns: boolean

Returns number

getSeriesHighValue(world: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): number

Parameters

  • world: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns number

getSeriesHighValuePosition(world: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): IgPoint

Parameters

  • world: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns IgPoint

getSeriesLowValue(world: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): number

Parameters

  • world: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns number

getSeriesLowValuePosition(world: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): IgPoint

Parameters

  • world: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns IgPoint

getSeriesValue(world: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): number

Parameters

  • world: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns number

If possible, will return the best available value bounding box within the series that has the best value match for the world position provided.

getSeriesValueBoundingBox(world: IgPoint): IgRect

Parameters

  • world: IgPoint
    • The world coordinate for which to get a value bounding box for

Returns IgRect

getSeriesValueFromSeriesPixel(mouse: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): number

Parameters

  • mouse: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns number

If possible, will return the best available value marker bounding box within the series that has the best value match for the world position provided.

getSeriesValueMarkerBoundingBox(world: IgPoint): IgRect

Parameters

  • world: IgPoint
    • The world coordinates for which to get a value marker bounding box for

Returns IgRect

getSeriesValuePosition(world: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): IgPoint

Parameters

  • world: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns IgPoint

getSeriesValuePositionFromSeriesPixel

Section titled "getSeriesValuePositionFromSeriesPixel"
getSeriesValuePositionFromSeriesPixel(mouse: IgPoint, useInterpolation: boolean, skipUnknowns: boolean): IgPoint

Parameters

  • mouse: IgPoint
  • useInterpolation: boolean
  • skipUnknowns: boolean

Returns IgPoint

Moves the cursor point to the provided world position. Some series may react to the current cursor position.

moveCursorPoint(point: IgPoint): void

Parameters

  • point: IgPoint
    • The cursor point, in world coordinates.

Returns void

ngOnInit(): void

Returns void

Notifies the series that a visual property has changed, requiring a visual update.

notifyVisualPropertiesChanged(): void

Returns void

replayTransitionIn(): void

Returns void

Requests that the provided item should be brought into view if possible.

scrollIntoView(item: any): boolean

Parameters

  • item: any
    • The item to attempt to bring into view.

Returns boolean

Simulates a pointer hover over the series surface.

simulateHover(point: IgPoint): void

Parameters

  • point: IgPoint
    • The pointer position relative to the series viewport over which to hover.

Returns void

Converts a point from coordinates within the series plot area to a world position within axis space.

toWorldPosition(seriesPoint: IgPoint): IgPoint

Parameters

  • seriesPoint: IgPoint
    • The pixel location within the plot area of the series.

Returns IgPoint

_createFromInternal(internal: any): IgxStackedFragmentSeriesComponent

Parameters

  • internal: any

Returns IgxStackedFragmentSeriesComponent

register(): void

Returns void