Version

AnimationEquationType Enumeration

Descibes how an animation value should be calculated from start to finish.
Syntax
'Declaration
 
Public Enum AnimationEquationType 
   Inherits System.Enum
public enum AnimationEquationType : System.Enum 
Members
MemberDescription
BounceValue is calulated so that it overshoots and settles down to the end value.
EaseInValue is calulated with some acceleration at the beginning.
EaseInOutValue is calulated with some acceleration at the beginning and end.
EaseOutValue is calulated with some acceleration at the end.
LinearValue is calculated in a linear fashion from start to finish.
Requirements

Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also