Rick Barraza returns to Pixel8 to discuss magic, storytelling, mind control interfaces and even a little development! According to Rick, true experience design mixes elements you may not automatically attribute to software design. Using these unexpected elements along with the tried-and-true principals of user interface design, usability and information design help you craft polished experiences.
Rick explores the concepts of what it takes to turn raw technology into something compelling for end users and accessible for busy developers. He uses two of his research projects as object lessons for these concepts.
A working example of the final product of an experience architect’s work is embodied in the Maestro Project. If you are a long time follower of Pixel8, you’ll remember our interview highlighting Maestro: 8 Days, 1 Dev = MS Surface *Minority Report* Style in WPF. If you have yet so see this video, please take the time - it is a half hour very well spent!