AfterCheck Event

Occurs after the CheckedState property of a CheckBox, CheckBoxTriState, or OptionButton UltraTreeNode changes.
Public Event AfterCheck As AfterNodeChangedEventHandler
public event AfterNodeChangedEventHandler AfterCheck
Event Data

The event handler receives an argument of type NodeEventArgs containing data related to this event. The following NodeEventArgs properties provide information specific to this event.

TreeNode The UltraTreeNode (read-only)

The NodeEventArgs.TreeNode property of the NodeEventArgs contains a reference to the UltraTreeNode whose CheckedState has changed.

The following sample code illustrates some of the information available in the AfterCheck event.

For an overview of how to handle events in Visual Basic or Visual C#, see Event Handlers in Visual Basic and Visual C#. For specific information and code examples illustrating how to consume events in your application, see Consuming Events in the .NET Framework Developer's Guide.

Private Sub ultraTree1_AfterCheck(ByVal sender As Object, ByVal e As Infragistics.Win.UltraWinTree.NodeEventArgs) Handles ultraTree1.AfterCheck

    Dim sb As New System.Text.StringBuilder()

    sb.Append("Node: ")
    sb.Append(" check state as changed to ")


End Sub
private void ultraTree1_AfterCheck(object sender, Infragistics.Win.UltraWinTree.NodeEventArgs e)

	System.Text.StringBuilder sb = new System.Text.StringBuilder();

	sb.Append("Node: ");
	sb.Append(" check state as changed to ");

	Debug.WriteLine( sb.ToString() );

Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also