AfterCheckSynchronizationComplete Event

Occurs after the synchronization of node checkboxes is complete.
Public Event AfterCheckSynchronizationComplete As EventHandler(Of AfterCheckSynchronizationCompleteEventArgs)
public event EventHandler<AfterCheckSynchronizationCompleteEventArgs> AfterCheckSynchronizationComplete
Event Data

The event handler receives an argument of type AfterCheckSynchronizationCompleteEventArgs containing data related to this event. The following AfterCheckSynchronizationCompleteEventArgs properties provide information specific to this event.

AffectedNodes A list of UltraTreeNode objects whose CheckState was changed by the synchronization operation.

This event fires when a node whose NodeStyle is set to SynchronizedCheckBox is changed either in code or by the user. The event fires once after the CheckedState of the node has changed and all other relevent nodes have been synchronized. This allows the processing of all of the CheckState changes in one event, as opposed to using the AfterCheck event to handle each change individually.

The AfterCheckSynchronizationCompleteEventArgs.AffectedNodes property of the AfterCheckSynchronizationCompleteEventArgs contains a list of all nodes whose CheckState was changed as a results of the synchronization operation, including the node whose checkstate initiated the operation.


Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also